12/31/2022 0 Comments Super smash bros legacy xp characterIn addition, stages based on Paper Mario, Dr. Updated as of : PussPuss Build version 2 is finally here! New characters like Isaac, Sans Undertale, Blaziken, and more await you. Special thanks to SSK for CSS Icon help and for disabling Kirby’s copy ability for me <3 Sorry to repost, but, if you find this tutorial useful after seeing other tutorials on youtube, please comment and redirect to this post on such videos so that others can play this mod on the wii.īear in mind that you need also to put the ".gct" files and "RSBEXP.txt" on the "codes" folder in the root of your sd and the "gameconfig.PussPuss P+EX Build (Version 2) by PussPuss, MKHT, KTH, -BigSharkZ-, KingJigglypuff, King Draco, Mansta8, Alm, Giantfirering28, Yorch2296, waluis, StupidMarioFan1, russmarrs2, chimpchar775, CaliburTek, Moblin, iwantgames, Firelis, Nezha the Scout, jaystring, szion, TʘCK, windhunter7, Kapedani, Wario358, Hyperlink, KorytheMaril, PyotrLuzhin, RedipsTheCooler, N!ck!, malistaticy, LnktheWolf, Sylv, Shy, MarioDox, Joker, Phantom Thief of Hearts, BustedSoda, nnebf, JFyst, tyleto, Puzzled, PyroPM, SirGimmick, Chucklez, iammostwanted, Neroven, Moe, King Bob Gaming, Shranux, Kuusotare, bringobrongo, TEITO, Xenthos, eon_tas, Survivian, Pokemaster Ely, Electropolitan, NickirixXT/GoldenXP, VirtualBeef, Ubergruvin, Mosaico, CallMeKaaze, AnothenBlue, radzo73, GRAND AZEL, Peperoncino, Atma, FWCrash, Adamsims, ZeroDepth, joker with credit to Project + Development Team, Legacy XP, Remix, Cobalt Legacy, SJS, KingJigglyPuff for P+EX, Kapedani for his help with the Code Menu and the addition of Random Angle Mode and Balloon Stocks mode, and PyotrLuzhin for PMEX for without him, none of this would be possible. if you people have tried everything with no success then please try this tutorial: the funny thing is that the tutorial is for a previous PM 3.6b release but the results are the same with this xp mod. My english is far from good so i'll keep it simple: i've been searching thoroughly through the internet and youtube to make this mod run on my wii but the tutorials have come to no avail.probably, at this point, no one is interested on running the mod on the wii anymore, but, i found a page that describes how tu run legacy xp on usb loader gx. If you didn't bother changing up the Brawl ISO so it has the PM id I guess you could just change all instances I listed above and in my previous post to " RSB?01" and " RSBE01.gct" respectively!ĮDIT: I cannot stress enough that this semi-stable beta is only as stable as it gets IF you're using the AXNextFrame hook! Seems like the trick is to rename these files to properly reference the code list. In the Legacy XP folder on the root of the card, I also renamed the the code file to RSBEPM.gct. (If you did the process to make a PM ISO, the gameconfig on the root folder should be altered in the code section to rename the instance of " RSB?" to " RSB?PM")Ģ. Rename the on on the root to "gameconfig". copy the "gc" text file to the root of the SD card. Other things I remembered I fiddled with:ġ. (seriously it took me like 15 minutes and a cup of coffee to read carefully and set up both first try) Are you doing the same thing I did where you followed that tutorial to run PM and BM separately? Not sure if it's going to make a huge difference to you or if it's your only Brawl Mod.either way that tutorial shows you how to alter the Brawl ISO so that by simply renaming parts of the disc, it gets recognized as Project M (RSBEPM) and not Brawl(RSBE01). You're not trying to run it from the Launcher in the Homebrew Menu, right? That never works for me.
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